? what are you talking about ?I will not pretend that I have the ability or resources to create a combat system to rival new combat focused games with multi-million dollar budgets.
Both life is feudal and last oasis where made by smaller studios on limited budgets, I'm not sure why you seem to think any game made in the last couple years is a multi-million dollar budget, but this is a strawman that isn't true.
You can have decent combat without a multi-million dollar budget.
Xsyon combat is already EXTREMELY CLOSE to last oasis, again, the problem with combat is mainly the CREATURES not the PLAYERS being incomplete.
This again means that the creatures are the problem, I have offered many suggestions to fix that in my posts here, but focusing on the player by giving them extra skills does not address ANY of the problems with creatures in combat that makes it "boring and broken feeling"