Originally Posted by
Static
For example if you had multiple directional attacks from creatures the same way as a player did, than you would have to block from different directions instead of just the same head on direction.
This would mean you would have to parry from different directions than the same straight on direction.
If you had different attacks, possibly a power attack from creatures that is slower but more powerful that you dont want to parry or dodge, would force you to change tactics and move out of the way instead of trying to parry or block.
All of these would help add life to combat and make it feel less like a soul less mmo from 20 years ago where the creature runs up to you and you both spam attacks till one of you dies.