i think we're forgetting to take in account tribe alignment. this aspect could have effects on items(certain weapons &c) also causing more trade between tribes and use of strategic trading(more dynamic economy)


there are already many mmo and RL examples of armors countering things like
a club with knock out properties that would disable a player.
so "special armors" wouldnt be needed

padded/leather


i think another awesome and different addition would be creating a system that gave players who, perhaps, picked a more defensive path and have the ability to gain small defense bonuses against attacks used the most on them(learning) or a small resistance to certain blows on areas. pretty much an adaption skill. the possibilities of it would be great