View Poll Results: When Should Safe Zones Be Turned Off?

Voters
142. You may not vote on this poll
  • 2 Weeks

    27 19.01%
  • 4 Weeks

    18 12.68%
  • 3 Months

    18 12.68%
  • 6 Months

    79 55.63%
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  1. #1
    i don't want to sound like I'm contradicting myself, but after prelude would be the answer for me.

    I'm against safe zone, but they have already stated how prelude would work. I just think the community needs to be made aware that this won't be the same game after prelude when it comes to pvp.

  2. #2
    Visitor BigCountry's Avatar
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    Then how long is prelude going to last? 6 months (from what we can gather as the answer) is just too long.

    I will be drastically losing my team's interest in this game if they bust their ass in building a months worth of work only to find it's pretty much meaningless. See where I am getting at Keith? 4 weeks is the limit I am getting from most of them who played the game all weekend.

    Be nice to have an exact number. And for hope's sake it's not 6 months!

  3. #3
    Quote Originally Posted by BigCountry View Post
    Be nice to have an exact number. And for hope's sake it's not 6 months!
    the devs have already stated that it could be at least 6 months for prelude. It really depends on how fast they get the features in that they are determined to get in before they want prelude to be over.

    It's all speculation.

    I myself am also wondering what our tribe will be doing after the first couple months when our city is complete and everyone has their own personal house.

    There really won't be much left to do after that until prelude is over.

  4. #4
    Big C, can you stop making like 18324189 threads on the same subject.

  5. #5
    Visitor BigCountry's Avatar
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    Quote Originally Posted by sionide View Post
    Big C, can you stop making like 18324189 threads on the same subject.
    You told me to make a poll so I did.
    hehe

  6. #6
    I would like to not have them at all but only once there are some mechanism in place to protect tribes etc. I am thinking Mad Max - Road Warrior types of things. . old busses with metal plates for gates. . flame throwers on towers etc. The defending tribe will always be at a disadvantage if attacks can happen any time. There either needs to be a declaration made that gives them a chance to get their crap together or something to give defenders more power.

    My vote would be no safe zones and no flagging system. . but a game that keeps this in mind. So far it has not been done right thought. (thinking anti-PKs being red in UO etc.)

  7. #7
    Quote Originally Posted by BigCountry View Post
    You told me to make a poll so I did.
    hehe
    Doesn't sound like me. But what is done is done, I guess.

    P.S. You are losing sucka :P

  8. #8
    Lets stick with current plan...as stated so many times....only after prelude..remove tribal safe zone.

  9. #9
    Whenever other systems are in place to prevent the game from being griefed to hell and back.

  10. #10
    I won't vote becouse I want safezones to be gone when game is ready for it. As I uderstand PvP is meant to be mainly in war system not outside of it, like it's now. Combat system has to be improved too. Hopefully it'll be sooner than later. Economy will be set around war, we're not crafting armor and weapons for hunting.

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