I can't see the point in wanting everything straight away. I've rerolled whenever the server has wiped, and had varying success with the recipes provided, however, by working through what I could make, I have at worst been constrained over a lack of storage, and over time, become self sufficient, or found other players to trade with.
There are people willing enough to exchange a tool for another, or for some recipes, or some nice bits of scavenged 'shiny stuff'
My take on it, and it is purely for me, each to their own, is that it's like cheating at golf, where's the satisfaction in that?
Of course I agree with you, but then, this is a PvP game and (with my apologies to the honest PvPers, I know you exist) any PvP game attracts a certain type of player that uses every cheat and exploit they can find.
Yes, it's cheating, they call it "smart use of game mechanics". Frequently it's people that do not find enjoyment in playing but find enjoyment in winning instead.
So you can't craft, don't wanna trade with ppl and don't wanna kill ppl and you feel the game should be tweaked to make this a successful playstyle. My angle is that the current system makes you interact with other pl either to cooperate or to pvp, which is a good thing imo.
I actually met you ingame, we crafted a bit together and you were even offered to join our tribe i think? How is this not a solution to getting the tools you need?
If you can't make something, craft things and discover new recipes, or have someone in the game craft it for you and repay them with either gathered resources or craft them something they can't. It's how the game works.
It would be nice if they just started us with all the starter tools after they put tool decay in. It really sucks not to be able to craft something because I don't have a crafting knife. If no one from my guild is on the game goes from being a fun I can do what I want to do, too 15 mins worth of looking tough the action menu to see what I can do. I have never used this exploit but I will now.
It's not a cheat at all ... if they would fix the problem it wouldn't be necessary for some to do. Its no different than someone rerolling to have the correct tools he needs to get started, with item decay in the tools should be used up and the real trading will begin.
I am not sure why some people find issue with the simplest of things , let them reroll a ton of times to get their tools ... I'll be grabbing my land.
It's a solution. Another solution would be to make everyone, right from the beginning, able to craft simple starter tools. Take a stick and go fish. Congratulations, now you have means not to starve. Collect a few sticks and stone and make yourself an axe. With this axe, you can now chop down trees to build small items. This would give you the slightest indication on what to do after character creation and get the newcomer excited about crafting and learning more.
Currently, you're forced to either creating a character you might not want or to a forced play-style. I don't mind that soloing is made hard and whatsoever, but these are starter tools were talking about. Why are they made so complicated?