Originally Posted by
wolfmoonstrike
I honestly believe if permadeath is to be included we need a watered down perma death and it apply equally to all those killed by players. I'll explain.
Lets say player A dies due to player B, well I think he should have the choice to be reincarnated which will knock down his current skills to half of what they are now (but not below 5 per skill) or wait for a tribe member(or nice guy) to revive him with magic. It keeps things strict and has consequences, but not to the point where you can't earn back what you've lost.
The reason why you should apply equally to all players is so that way crafters will take their defenses more seriously and hire mercenaries to protect them. Believe it or not crafters and those who are peaceful should be punished for being foolish. If you're caught alone w/o protection you deserve to die in a PA world.