Regarding saying "advantages" for PvP players or a person who enters the PvP area, you assume they will come out with what they entered with and whatever they gathered in the time they spent in there, this will not be the case as they will also encounter big losses like spending an hour gathering in the zone but coming out with nothing cos they got caught.

On a mixed server the resource rates eg. say 1.5 times more in a PvP zone are for balance, risk vs reward, and to create a conflict zone for PvP content. The zone isnt exclusively for PvP players either as anyone can enter, and is not "forced".

Ultimately what ends up happening is people who dont care for PvP are tempted by the increased resourse rate, go in to the zone naked unarmed to reduce loss of good armor and weapons, and get annoyed when they spend 2hr gathering and someone takes it off them. Well if you want guaranteed resources stay in the safe area at 1.0xresourse rate.

The zone is only forced if they started putting unique items in the PvP area only, which i dont think Jordi would do anyway.

The PvP server doesnt work because there is no PvP content/game mechanics end of!!! Copying one server to another server and ticking the PvP box isnt the creation of PvP mechanics.