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  1. #1
    Good luck.

    I want to point out to anyone that does think about using this, dont forget that Goretooth can always just scav as much BC's as they want an set the rate however, they wish. So you will only have BC to VHQn.

  2. #2
    Quote Originally Posted by MrDDT View Post
    Good luck.

    I want to point out to anyone that does think about using this, dont forget that Goretooth can always just scav as much BC's as they want an set the rate however, they wish. So you will only have BC to VHQn.



    This is true. Just like real life. However Reginald and I certainly aren't out to destroy the game (people always have that thought, and of course its possible). We are taking time out of our lives to provide this service, for no cost whatsoever. No interest, we simply make the transactions (deposits/withdrawls)happen at a fixed rate.

    The only way to make the system better is to have the devs or guides always be online and able to exchange. Why? Because this way you know for a fact there will be no hidden inflation. Rates will never be changed. Currency never dumped onto the market (breaking the 100% backing and creating a fractional reserve system).

    This would be more or less perfect.

    The problem is, I don't think Jordi wants the devs or guides to run anything like that. He wants the economy to be player run. And I really like this.

    No one should ever go too heavy into a currency, and certainly never for a long amount of time. It would always be wisest to redeem your commodities from the bank ASAP, for you never know what is going to happen to a certain currency (hell the player could die in real life, and that would ruin the system if his account was not taken over and maintained by the guides).

    This is another reason why, the more currencies the better, and the more people using the system, the better. Once it takes off its hard to get people to lose faith in it. This would especially be the case in a currency that never loses value (such as a 100% backed and fixed commodity currency)

    The U.S. dollar has lost 96% of its 1776 value and people still know that USD is KING (although this could end if oil was exchangeable for other currencies than USD). Everyone knows it will buy what it bought yesterday, and its exchangeable for pretty much anything.

    The psychology more than anything else is what holds everything together. A currency can pretty much inflate to infinity (until numbers become incomprehensible such is the case in Zimbabwe) and still be "psychologically strong"
    Last edited by TahoeForeignExchange; 12-22-2012 at 04:57 AM.

  3. #3
    Just to be clear, I would not at all be opposed to guides running the system.

    It would be flawless, so long as we can trust the guides not to do any manipulating with their non guide player accounts.

    This system can never not be based on trust.

    Unless we use NPCs of course. That = hard coded perfect system.

    We already heard that there is going to be no NPCs.. things can change but I think Jordi is quite firm on this.

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