Originally Posted by
mrcalhou
I'd like to see a system that encourages pvp, like regional resources (which I'm fairly certain are planned for the future).
I don't think that there is anything wrong that players know the fastest way back to their safe zones, but I would like to see some measures for players to hinder other players from being able to get to their safe zones, and some counter-measures to that too.
Like, if someone is running away, then you use an ability that lowers their movement speed. But they might have an ability that if their movement speed is lowered then their damage and defense is increased a little bit. Stuff like that.