I like:
Item loss with maybe a way to stop it with a cash insurance system.
Also it would need to cover items in the inventory also and not just equipped.

My worry is people still death porting items naked (like 1000s of bricks) across the map.


Cash loss also works but added work with less effect of the item loss system.

My worry about this is that people will run around naked again.

Item loss, sounds good but is really a pain in the butt if it happens. Already with a rev people dying they have major issues getting items back.

XP loss is almost pointless, it's barely even a punishment. Also remember it would be 0 punishment for non subbed accounts.

Temp stat and skill loss works but still doesnt fix the death porting items around the map.