Originally Posted by
ifireallymust
1. Strawman argument. Very few people are online as often as I am. Therefore, any failure or success of mine to keep up with or exceed the gains made by macroers is the exception, not the rule. And just to be clear- when I was a full time student and full time employee I played an extremely grind intensive game and never even considered macroing to catch up with people who had more time to play.
2. Let's have a look at your assertion that "MMO's are probably one of the least "Human-oriented fields". Again, a strawman argument. They are still human-oriented. We who play them are still perception and emotion driven. We would not play them if we were not! Imagine playing an MMO from a purely logical perspective. First, close your eyes and remember your best MMO moment. Is there any emotion attatched? Certainly. MMOs gain us nothing in the 'real world', therefore, it's not logical to spend time playing them. They are in fact an escape from the real world. Logical beings would not need such an escape at all. Take emotion out of playing and look over your shoulder as you build. "Using my mouse and keyboard, I am operating this image on the screen that resembles a human being. I am clicking the mouse and the keyboard to put two more images into a box. I am adding two more images. I press a button with writing on it. An image appears in another box. It resembles a hammer." Take emotion and perception based in emotion out, and all MMOs are completely pointless!