Page 6 of 8 FirstFirst ... 45678 LastLast
Results 51 to 60 of 80
  1. #51
    moral of the story is that scavenging skill = gold mine.

  2. #52
    Scavenging does feel like a gold mine, but its such a common skill that anyone can use it.

    Resources currently feel unlimited for the most part... and unless that feeling changes then trade/barter/currency is going down the drain. The only thing worth trading are items that require large numbers of people to carry a reasonable amount of them (logs, sand, large cloth stacks?). And even then you aren't buying the resource, you are buying manual labor lol.

  3. #53
    Casino we use Dollars and peny as currency. look at [URL="https://sites.google.com/site/casinoxyon/home/currancy-exchange"]it[/URL]

  4. #54
    Nails. It takes effort to get them and they get spent a lot on skilling. Money? Pffft, what am I supposed to do with money after apocalypse? Or bottle caps? Pay me in somthing I can use like nails or bolts or even feathers.

  5. #55
    I'm sorry but with all the actual usefull resources that are around I will not be using any items which do not have value in themselves as any form of currency.

    One of the reason we use the money we do in the real world is that access to our own resources are not an option due to issues such as population density.

    The most likely trade system will involve people putting a price against the various usefull items and resources, things like nails.. old saw blades.. that sort of stuff. The prices might fluctuate and there will certainly be some bartering going on but that's how it's going to work.

    To understand why trying to use pre-apocolypse stuff like tabs and bills is not what we want you need to understand why we use the currency we do in the real world.

    Most currencies were tied to some rare material, usually in weight. A nice example would be in Britain there would be sterling pennies. 240 would be a Pound Sterling, which now days is simply known as £1. Of course the worth of £1 is no longer tied to the value of one pound of silver but serves as a nice example of how the currency has evolved over time.

    If you want to use these tabs and stuff as currency you need to realise that we already have currency in that all the community has equal access to items of actual worth via junk piles and crafting. There is no need to have an item act as a go between for these items since none of us will lack the items carrying actual worth, imo.

  6. #56
    Its easier to use an item that can stack over 1k and do not weight.

  7. #57
    Yup i belive its Dollars, quarters, pennies, beer tabs and buttons that stack up to 1k and dont have any weight.

    possibly bolts/screws and nails.

  8. #58
    And what is to stop people paying you in tabs or whatever and then those tabs stop being used as currency? It's like I said, if that item on it's own has no worth then it is worthless. This is why a lot of early currency was made from rare metals etc.

    If you want a proper banking/currency system to be set up in game then you are going to have to place your trust in humans to honor their promise and EVE would be a great example here of how vulnerable it leaves you.

    In the real world we get messed around all the time and we have laws protecting us. In this game we have nothing.

    I would [I]strongly[/I] recommend everyone avoid using items with no actual worth as currency

  9. #59
    We should use people as currency.

    I'll trade you 1 hopibear for a Bryan.

  10. #60
    The only real use I can see for currency will be within tribes, as laws and standards can be enforced by leadership, and gives a quicker way to in-trade. Outside of that as mentioned before there's no security on your investment, so one day sitting on a fortune could become nothing within a day.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •