Originally Posted by
Soulwanderer
It's not that I don't understand what you're saying, it's just that what you're saying is either not going in depth enough for the mechanic your envisioning or, if it's pretty much covered by what you're saying, then it is... bluntly, stupid. It'd be the equivalent of permadeath with the side hassle of either not being able to or needing to recreate your character at the whim of another player. I'm not much for complaining about griefing, but a mechanic like that would be the epitome of it. At least a PvP fight results in either a brisk escape or a quick death and a bit of a run before it's over. You either want to permanently be able to stop another player from playing or you haven't bothered to think through/post the rest of your thoughts on this kind of mechanic. Then you try to make out that those who don't agree don't understand? Way to keep it classy.