Originally Posted by
Jadzia
I still don't understand the concerns. If an evil player attacks you in his tribe area you are able to fight back. If a good one does the same without you being flagged for stealing he will lose his alignment and you'll be able to fight back, if not instantly then after 1-2 kills. No good player would risk losing his safe zone for an easy kill. If he have wanted to do that he would have chosen evil on the first place.
If you are flagged for stealing the area owner has the right to kill you. Without this mechanic small tribes and solo players wouldn't have any chance to protect their resources inside their area. 5-10 players would just run in, grab all the resources there and walk away.