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  1. #151
    Quote Originally Posted by kaisergod View Post
    stuff
    I agre with kaisergod... I think many people are over-reacting

  2. #152
    Quote Originally Posted by mindtrigger View Post
    Are you joking? Look at the posts. No matter what the intended reason for this was, people are already splitting into PvE vs PvP camps and choosing servers accordingly. I see it in my own Tribe's discussion board right now. These server choices have been around in MMOs for years now, and no matter what the devs decide is the definition for these two servers, most players will read and act according to PvE vs PvP when choosing a server.

    Hey, I hope everything works out, but I am completely confused as to where I belong now. I rather liked the idea of the original vision of the game. What we have now seems more like Darkfall vs. A Tale in the Desert.
    Thats yours, and your tribe's, own fault for looking at it in such a way and having knee jerk reactions to the decision. Youre all freaking out about "omg Pve servers vs PvP servers" when thats not even the situation.

  3. #153
    Can anyone link the official statment about this, can't seem to find anything about it.

    My initial thoughts though are WHY?

    I thought prelude was an initial 'building of the social foundations' to prepare for when artificial restrictions are removed. This seems like a really bad idea.

  4. #154
    Quote Originally Posted by kaisergod View Post
    Thats what people dont seem to be grasping. It is NOT strictly PvE and PvP servers. It is only one starts with safe zones, the other doesnt. Thats it, its not all that complex. Yes the servers may evolve somewhat differently based on what the players themselves do, but does it really matter? For the people who wanted the safe zones, absolutely nothing is changing for them if they stay on Peace. For those that didnt want safezones, now they can have their way too. Everyone wins.
    Again, the players will choose what they know. They will interpret Peace as PvE and War as PvP. They are already doing it. It does not matter what the technical definition is. As you know, this is a sandbox game, and nothing like most other MMOs out there. In this game, the player, their attitudes, their goals, their vision IS the gameplay. When you polarize the population like this, I believe you will get a watered down version of the game on both servers. This seems acceptable to the devs, and that is their choice. Only time will tell now that the decision has been made.

  5. #155
    Quote Originally Posted by randomt View Post
    I agre with kaisergod... I think many people are over-reacting
    No. not at all.

    - Players that seek a world based on tribal warfare and conflict should choose the War server. That's the direction that server will evolve. Again, it will NOT be a Chaos free for all server. Players that want less danger and future consentual tribal PvP should choose the Peace server. The goal here is one of choices and balance.

    In Bold is the system that makes the server's Worlds away from each other.

    con·sen·tu·al

    –adjective Law .
    Involving or carried out by mutual consent: a consentual divorce.

  6. #156
    Quote Originally Posted by kaisergod View Post
    Thats yours, and your tribe's, own fault for looking at it in such a way and having knee jerk reactions to the decision. Youre all freaking out about "omg Pve servers vs PvP servers" when thats not even the situation.
    This would be a brilliant insight if the whole community wasn't already doing this. Read the posts. PvP people are going to the War server and PvE people are going to the Peace server. I'm not dreaming it up. Ask them yourself. In this game, the PEOPLE are the content, not the game mechanics. This isn't a Themepark.

    At any rate, I have said my piece. I'll leave it to others to discuss now.

  7. #157
    Quote Originally Posted by mindtrigger View Post
    This would be a brilliant insight if the whole community wasn't already doing this. Read the posts. PvP people are going to the War server and PvE people are going to the Peace server. I'm not dreaming it up. Ask them yourself. In this game, the PEOPLE are the content, not the game mechanics. This isn't a Themepark.
    ^this is the problem exactly with 2 servers.

  8. #158
    OK I have read the statment about this and now I REALLY think this is a bad idea.

    Keep the safe zones until you have the code in place to allow people to protect themselves via construction and/or laws and punishment systems. Splitting servers will simply mean a poorer game. And to be honest, I expect the griefer types to actively use the peaceful server to continue being azzhats rather then join the war server where they will probably find their butts handed to them as people will be more designed for combat.

    Bad move imo.

  9. #159
    people saying PvPers are pissed because they cant gank carebears is outright unintelligent. Thats like saying countries go to war just so they can slaughter civilians. PvPers wanted a world with some conflict. In a perfect world every tribe would have PvP bodyguards/armies so that everyone one could war everyone and have a decent fight. Maybe the weaker side would call on some allies to aid them creating neat world wars.
    Instead you have one server with no conflict where the crafters are, and one server will chaos far behind in technology with no crafters. Why would a crafter want to come to a server were they get ganked waiting for their basket to open, just to spawn at their totem and get ganked again.

    No one is going back on what they said, we never wanted a chaos server, we wanted BALANCE. Ya know like if 2 tribes border eachother if gives both tribes a territory claim casus belli. Or if a tribe has been encroaching on your land if gives the victim a trespassing casus belli, Or if a tribe attacked your tribe member in the wild the victim gets an aggression casus belli. Hell if a tribemember farts in your general direction you can get a insult casus belli if you want.
    See that? Instant balance. Prevents warmongering tribes from going around wreaking everyone, while creating nice conflict. Victoria II and Europa Universalis have better war/peace balance than this game, and they are singleplayer games.

  10. #160
    Quote Originally Posted by Ikisis View Post
    No. not at all.

    - Players that seek a world based on tribal warfare and conflict should choose the War server. That's the direction that server will evolve. Again, it will NOT be a Chaos free for all server. Players that want less danger and future consentual tribal PvP should choose the Peace server. The goal here is one of choices and balance.
    So pretty much like EvE's empire space.. so what's the big deal? If you prefer 0.0 style play the War server

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