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  1. #81
    Quote Originally Posted by bruisie159 View Post
    or..reduce xp gained from combat and force pvpers to sit in tribe lands and craft?
    I think that no XP should be gained while inside a safezone. Perhaps the further away from your totem the more xp gained. This way people wont have a reason to set their totem on top of a junk pile, or craft inside the safe confines of it. It would require you to have a combat character friend for protection, it would create a need for the combat characters and the game could be somewhat balanced in this aspect.

  2. #82
    Quote Originally Posted by MrKrueak View Post
    you quoted virtus not xyson the next day when he clarified what virtus meant
    Refering to the quote as being from Xsyon was the mistake part. I looked for the Xsyon post and couldn't find it. Will you please quote it/link it?

  3. #83
    Quote Originally Posted by fflhktsn View Post
    you stated exaclty the issue at hand. In seven years of time you rarely visited the dangerous areas. people are not going to visit dangerous areas if given the choice not to.
    you have it wrong, 0.0 is actually pretty safe. it's all alliance controlled and alliance protected even if you were not part of their alliance you could pay them for access and be protected all the same. basically the alliances is what concord was for high sec(0.5 to 1.0 sec). the real dangerous area was 0.1 to 0.4 sec that is where all the PK'ers or in eve talk Pirates were at. that is where all the ganking took place. 0.0 is to eve what tribal warfare will be for xsyon.

  4. #84
    Quote Originally Posted by Dontaze_Mebro View Post
    Sounds like Hello Kitty they way they describe it.
    You're blind.

    There is FFA pvp.

    You will find people to kill, protect, and befriend.

    Wars are coming.

    You have to WAIT.

    Man these people are so thick.

  5. #85
    I want the option to defecate in my victims backpack and have ti become bound to them

  6. #86
    Quote Originally Posted by MrKrueak View Post
    you have it wrong, 0.0 is actually pretty safe. it's all alliance controlled and alliance protected even if you were not part of their alliance you could pay them for access and be protected all the same. basically the alliances is what concord was for high sec(0.5 to 1.0 sec). the real dangerous area was 0.1 to 0.4 sec that is where all the PK'ers or in eve talk Pirates were at. that is where all the ganking took place. 0.0 is to eve what tribal warfare will be for xsyon.
    it is safe because you have combat ships to escort you, we need to create the need for combat ships in this game, so that we can escort you.

    Also eve safezones were static, this game offers mobil safezones. very diffrent

  7. #87
    Quote Originally Posted by orious13 View Post
    You're blind.

    There is FFA pvp.

    You will find people to kill, protect, and befriend.

    Wars are coming.

    You have to WAIT.

    Man these people are so thick.
    I was referring to the carebear crafters. I know that it's coming, and i can't wait.

  8. #88

  9. #89
    Quote Originally Posted by fflhktsn View Post
    Yes but you have no need and no purpose without the combat characters. no need for defenses in a safe zone, and your nothing special or unique, or even needed as the 15th crafter in your 15 man tribe, especially since everyone can craft everything. You dont need armor either if you spend your time within a 10 second sprint of your safezone either.

    it all completely nullifies a large part of the game.
    But you act like nobody will be interested in pvp if its niot totally open and FFA, obviously this is not true, plenty of games have been succesful both crafting and pvp wise with some rules in place to regulate whats going on. SWG for example. PVP will still happen on a tribal level and in the wilds as people move around.
    It really seems like this is just not the game for you personally but i do beleive plently will continue to play and enjoy both crafting and pvp with the current ruleset plans.

  10. #90
    Quote Originally Posted by fflhktsn View Post
    it is safe because you have combat ships to escort you, we need to create the need for combat ships in this game, so that we can escort you.

    Also eve safezones were static, this game offers mobil safezones. very diffrent
    i think you are worrying over nothing, this same talk went on in the eve forums back in 2002/2003 before they launched. everyone worried that no one was going to leave high sec, that really never panned out, high sec is very populated but so is low and 0.0 space too.

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