Originally Posted by
Xsyon
Hello everyone,
I have been following this conversation and appreciate all the feedback so far.
Development may seem slow at times but we are working as hard as we possibly can. We're a very small team. Most of us typically work more than 10 hours per day, seven days per week. When one of us has a problem, illness or injury to deal with (and this has plagued us many times this past year), it has a noticeable effect. Still, we've come a very long way since launch and I'm proud of what our small team has accomplished.
Since launch we've had to balance our progress between stabilizing and optimizing the server and client, improving graphics, fixing bugs, improving current systems, adding new features and making changes based on players suggestions. One thing players don't readily notice is the amount of work that we've done improving the server and back end data storage systems. These have been vastly improved since launch and pave the way for current and future improvements.
Some of our changes have gone well and others have taken more time than planned or failed to produce the desired results. This is expected with an ever-changing game and development schedule.
Moving forward I agree with many of the comments here. The game needs longer lasting entertainment in the form of more meaning, danger and sense of struggle to survive. This needs to happen with us first continuing to revise and improve the current systems and providing more tools for players to interact and entertain each other, which is the basis of the Xsyon world.
Please check the main announcements thread for our current plans.
Thanks!