Category:Tribes

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Main Page / Tribes


Placing a Totem

To occupy and build on an area of land, your Tribe will need to place a totem. You will need to find a suitable piece of land, large enough for the reserved radius of your tribe whilst not overlapping with the reserved tribal areas of neighboring tribes. Totems cannot be placed on the starter island, 'Founder's Island' in zone 939. A tribe can currently only place one totem. If you abandon your tribe (see below) you will not be able to place another totem until 6 hours after the previous totem was placed.

Tribe types

Build radius

  • Homesteads 1-4 Citizens, fixed radius of 25m.
  • Bands 5-9 Citizens, reserves 75m radius.
  • Clans 10-19 Citizens, reserves 110m radius.
  • Tribes 20+ Citizens, reserves 200m radius.

NOTE: If your group drops below the minimum number, it will change to the next size tribe. Free members, Transients, do not add to tribe radius.


This will allow smaller groups to form tribes with a decent claimed area but without crowding the world due to the maximum tribe size.

Each of the tribe types can grow in radius beyond the size of the next type, so their maximum radius anticipates some growth. Growth occurs with the addition of paid members (active subscription not required) to the tribe. Free members do not add to tribe radius.

Tribal totems already near each others area can block growth of land including reserved areas.

Tribe growth rate

Members | Radius

  • 1-4: 25m - Homestead
  • 5: 30.00m - Band
  • 6: 34.47m
  • 7: 38.88m
  • 8: 43.23m
  • 9: 47.52m
  • 10: 51.75m - Clan
  • 11: 55.92m
  • 12: 60.03m
  • 13: 64.08m
  • 14: 68.07m
  • 15: 72.00m
  • 16: 75.87m
  • 17: 79.68m
  • 18: 83.43m
  • 19: 87.12m
  • 20: 90.75m - Tribe
  • 21: 94.32m
  • 22: 97.83m
  • 23: 101.28m
  • 24: 104.67m
  • 25: 108.00m
  • 26: 111.27m
  • 27: 114.48m
  • 28: 117.63m
  • 29: 120.72m
  • 30: 123.75m
  • 31: 126.72m
  • 32: 129.63m
  • 33: 132.48m
  • 34: 135.27m
  • 35: 138.00m
  • 36: 140.67m
  • 37: 143.28m
  • 38: 145.83m
  • 39: 148.32m
  • 40: 150.75m
  • 41: 153.12m
  • 42: 155.43m
  • 43: 157.68m
  • 44: 159.87m
  • 45: 162.00m
  • 46: 164.07m
  • 47: 166.08m
  • 48: 168.03m
  • 49: 169.92m
  • 50: 171.75m
  • 51: 173.52m
  • 52: 175.23m
  • 53: 176.88m
  • 54: 178.47m
  • 55: 180.00m
  • 56: 181.47m
  • 57: 182.88m
  • 58: 184.23m
  • 59: 185.52m
  • 60: 186.75m
  • 61: 187.92m
  • 62: 189.03m
  • 63: 190.08m
  • 64: 191.07m
  • 65: 192.00m
  • 66: 192.87m
  • 67: 193.68m
  • 68: 194.43m
  • 69: 195.12m
  • 70: 195.75m
  • 71: 196.32m
  • 72: 196.83m
  • 73: 197.28m
  • 74: 197.67m
  • 75: 198.00m
  • 76: 198.27m
  • 77: 198.48m
  • 78: 198.63m
  • 79: 198.72m
  • 80: 198.75m

Totem Controls

The Leader of the Tribe, Clan, or Homestead, has different Permissions that they may set up by using the Tribal Totem. To open this, highlight the Totem and Right Click it. This will bring up an option to open Tribe Info or Quests. Clicking on the Tribe Info button will bring up the Totem Panel.

Tribe Decay/Abandonment

Tribes will decay over time if there are no active accounts in the tribe. The tribe will go through different stages until on the last stage the tribe is removed. Here are the various stages they go through:

NEGLECTED

  • 405 game days // 45 real days (405)

DESERTED

  • 540 game days // 60 real days (540) Revenant start. "At this stage bins can be looted"

ABANDONED

  • 675 game days // 75 real days (675)

TRIBE REMOVED

  • 810 game days // 90 real days (810)

At any point a tribe member logs in to the game the tribe will go back to 0 days of inactivity.

Note: 9 games days is equal to 1 real day. 
      1 game day is equal to 2 hours & 40 minutes real time.

Pages in category "Tribes"

The following 4 pages are in this category, out of 4 total.