Update August 18:

Hello everyone!

I know you're all anxious for an update and this we're spending a lot of time on the current build. Some of our new optimizations require a lot of in house testing as they affect many different parts of the code.

We tracked down the server problem we had last night. It was related to too many terrain changes in one area. We've fixed this so that there will be no limits per area with the next update.

We're going to test one more night (full day in Siberia).

I'm waiting on some updates to the jumping code, a proper scroll bar for windows such as the crafting panel, and full testing of our new Guide commands (that include commands to delete objects and reset permissions).

Whatever is ready tomorrow will be patched out. Whatever is not will be updated over the weekend.