Update February 27

Hello everyone!

A quick update regarding our tests and lag right now. The main cause of lag is currently terraforming and actions that change the terrain or trees. Primarily, this was terraforming which is why it's been disabled today for testing. Other actions such as chopping down trees and gathering bundles when the terrain changes surfaces can have an effect, and these have not been turned off.

Lag is a lot less than yesterday, but depending on the amount of these actions, it will still occur.

We're working on the code now and will have an update as soon as possible. For now I'm just keeping everyone informed.

Enjoy!