if we all place hundreds of thousands of bins maybe the server will crash and they can do somthing about it. >_>
if we all place hundreds of thousands of bins maybe the server will crash and they can do somthing about it. >_>
If I understand correctly, I think there are two separate issues here:
1) Public storage bins left just about anywhere remaining private forever (unless that player character is deleted which currently resets those bins to public... EDIT: right so now I can't reproduce how this happened last time... but I was able to access my old bags with a different toon so... workin' on it.)
2) Bags a player carries being completely lootable upon death, no matter what.
These are two different issues are they not? Perhaps there is something within the code that makes it the same issue programatically, that I don't know.
1) sure, storage bins left outside could have limited time on them to allow someone to get some work done, but not forever.
2) making bags someone is carrying completely lootable, I think, would have very bad consequences for the game in the long run. Players will be less likely to go out to trade their items if there is a high chance they will lose the product on the way, or the profit on the way back. Those with greater strength would essentially never really have to work for anything. Wait by an open junkpile for someone else to do all the work. Bash over head, collect, rinse, repeat. Soon few people will scavenge. In the long run, while perhaps being realistic, it would get tiresome, unfun(it should be a word), and resulting in further population loss in general.
Please don't assume that just because some people wouldn't want to invite being flamed and insulted by disagreeing with #2 means you have the majority. It's unfun to anticipate being lambasted for one's legitimate opinion, and most folks wouldn't undertake the unfun.
oh, one other note, you'd be amazed how strong grass based products can be. I think it's was at the Met Museum in New York where I saw Samurai (or ancient Japanese at least) armor made of grass. Highly recommend checking out that exhibit if you're ever in the city. Back to topic, sorry...
To address #2, you are aware the game was conceptualized and designed to be a full loot PvP system, right? The private pouches and packs are a bug, not a gameplay feature. The argument that population loss would occur if player-carried packs were lootable isn't completely invalid, but you have to understand the other side. If going outside of your area is "too risky" what's the difference between there being no risk? Either way, a player isn't motivated to do it.
Risk is the basic underlying factor for this game. Surviving after the apocalypse, scavenging for food and water, fighting of wild animals, mutants, and people who want to kill you for your stuff. Games like this are similar to profit/loss systems. If the system is all profit or all loss, it fails to be fun.
The risk is also what encourages player interaction. For example, if you have to haul a lot of heavy items, or plan to scavenge a lot, it would make sense to bring someone to help watch your back. And, even if you're a homesteader, you could reach out to nearby homesteader and see if they'd be willing to accompany you. That sounds way more fun then knowing that no matter what someone else does, they can't get the stuff I'm carrying in my pack.
100 % AGREE WITH YOU.
The reason why baskets are private on public property is of Shinra tribe. Which is no longer exists. They asked the DEV to temporary fix this way back in JUL 2010. When the game was still being tested, someone was messing around with baskets, and few of the people spoke with Jordi about fixing it temporary.
Xsyon was never meant to be full loot without limitation. Only evil players are supposed to be allowed to full loot others but in return they get several penalties for being evil. So the private baskets outside of safe zones are totally acceptable till they implement the aligment system. These 2 things are connected, while one of them is not working the other one shouldn't work either.
I do not understand your refrences to pre-order weapons. and being naked? I never travel naked and although I do use a preorder dagger in one hand the other hand usually has a combat shanks or a bear tooth blade. I don't worry about fighting or possibly being killed its a fun part of the game.